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You do still have to wait for the relevant ticks for your crop, though.
The system should handle logouts and world-hopping far better than it has over the last decade, but we can't offer individual timers for each patch to let their growth start at the exact moment when you plant your seed.
Sometimes those were advantageous for players, such as the Gnome Stronghold fruit tree patch tending to grow faster than other fruit trees.
However, they were more often drawbacks, especially where hardwood patches could be delayed for days.
Imagine the game has clocks that tick every 5 minutes, every 10 minutes, every 20 minutes, every 40 minutes, and so on.
- The fastest crops grow whenever a 5-minute tick occurs. - Slightly slower crops grow whenever a 10-minute tick occurs. - Slower crops grow whenever a 20-minute tick occurs. - Even slower crops grow whenever a 40-minute tick occurs. - Other crops grow on 80-minute ticks (belladonna), 160-minute ticks (fruit trees), 320-minute ticks (spirit trees) and 640-minute ticks (hardwood). If you've got your seed planted before a 10-minute tick occurs, it'll grow when the tick happens.
You can report bugs by right-clicking the 'Report' button in the game - it opens a bug report form that gathers extra info about your account's state to help the testers work out what's going on for you.
For a start, please don't be alarmed if your crop durations are disrupted by a few minutes as the system transitions from the old version to the new one.
Alongside that, many of the "Qo L Month Week 2: Skilling" suggestions that passed the most recent in-game poll are also being released.
Vivec: "When I die in the world of time, then I'm completely asleep.
I'm very much aware that all I have to do is choose to wake. Many times I have very deliberately tried to wait patiently, a very long, long time before choosing to wake up.
As Old School Rune Scape players make such heavy use of the world-hopper, this could be very annoying.
Aside from growth ticks sometimes failing to run, the legacy system - first programmed in 2005 - was remarkably complex, making it quite unfeasible to identify specific problems inside it.
It started slow, but it's building to a climax.'" Mel was somewhat taken aback. Female Scientist: How much recognition do you think you're going to get for reproduction, though?